Software Development

Coding is in our blood. It’s part of what makes us so good at building the engines that drive powerful websites.

It also makes us damn good software developers.

We’re big on keeping things lean and simple from the get go. Building, testing and, occasionally, failing fast. And only adding non-essential functionality after the essentials have been developed.

That approach avoids budget blowouts, two of the dirtiest words in the English language, if you ask us. And you’d be amazed at how often, once development’s finished, functionality the client originally thought would be awesome to include is now clearly not needed.

We build to minimise faults, and we offer ongoing support, because faults – technical and human – are gonna happen.

We design and build the software, rather than pass it on to a project manager who doesn’t understand why we’re doing what we’re doing.

We build interactive mockups, so you can see how it’ll all work. After that, it’s an iterative process all the way, baby. Build, test, get feedback, tweak, test again, and so on.

We don’t surprise you with budget blowouts. (Did we say that already?)

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